Your defensive structure acts as the anchor of your entire strategy, dictating exactly what types of enemy pushes you can comfortably survive.
This comprehensive guide explores the specific use-cases, strengths, and weaknesses of both categories of defensive architecture.
High DPS Defenses
Their primary function is to lock onto an enemy Giant, Golem, or P.E.K. If you beloved this article and you also would like to obtain more info pertaining to tower rush nicely visit the website. K.A and shred its health pool before it reaches your princess tower.
However, their massive, glaring weakness is their extreme vulnerability to cheap, multi-unit swarm cards.
- Always protect your single-target tower with a cheap spell.
- Maximize the walking distance.
- You must bait out their stun first.
Area of Effect Buildings
These structures are your absolute best defense against 'bait' decks that rely on overwhelming you with endless waves of goblins and skeletons.
The trade-off is that these buildings possess incredibly low single-target Damage Per Second (DPS).
| Popular Decks | Best Building Choice |
|---|---|
| Heavy Beatdown Meta | Inferno Tower is absolutely mandatory to survive the sheer health pools of the enemy pushes |
| Spam-heavy ladder | Bomb Tower provides incredible value and cannot be overwhelmed by sheer numbers |
The Hybrid Approach and Deck Synergy
Balance your defensive portfolio so you have an answer for absolutely every possible threat.
Do not be afraid to switch your defensive building if you notice a sudden shift in the daily ladder meta.